


Black Mesa was given an official release date of "late 2009" in the spring of 2009, but this date has since been changed to "when it's done", after the development team was unable to fulfill this date.Īfter almost 8 years of development, the mod was released on September 14, 2012, although it is only playable up to the Lambda Core. They have also released images, videos, and concept art during the project's development. The developers released a teaser trailer in early 2007, and a full-length preview trailer in late 2008. Most likely due to the amount of publicity given to an unofficial third-party mod, Valve Corporation privately asked the producers of the mod to remove the "Source" part from the title to avoid confusion on whether it is an official Valve product or not. Since development began, the team has released many images, including in-game screenshots of most chapters and multiplayer maps, model renders, concept art, as well as several gameplay videos and trailers, and excerpts from the soundtrack. Some Half-Life 2 models were used with custom textures, such as the crowbar, the Headcrab, the Barnacle, and the crow. However the developers intend to preserve all of the gameplay elements from the original game, without adding entirely new enemies, weapons, or levels. set out to reconstruct the original title, giving it new environments, models, and abilities."īlack Mesa features original textures, models, sounds, voice acting, and music (composed and produced by the mod's sound designer, Joel Nielsen) designed specifically for the mod. According to the developers, " Black Mesa: Source was built and founded on the principle that Half-Life: Source did not do the original title enough credit. 7.2 Xen soundtrack (Steam version only)īlack Mesa, whose development began in November 2004, was born of the discontent fans experienced when playing Half-Life: Source when considering the living environment Valve created with Half-Life 2 using the Source engine, the original game fell far short of what many players thought could be done with the software, basically being a straight port, except for improved water and lighting effects along with the inclusion of ragdoll physics.On March 6th, 2020, the game was fully released, 15 years after it originally started development. Throughout 2019, each part of the Xen chapters were released, with the final "Nihilanth" being released before the year was out. The multiplayer and early access was made available on the 5th of May 2015. On the 1st of September, 2012, the project leader Carlos Montero (cman2k) had announced that Black Mesa will be released in 12 days and posted a countdown on the official website. The original release date for the project was set for 2009, but was delayed for 3 years. Originally requiring Source SDK 2007, Black Mesa is now considered standalone and now available at Steam. The ultimate goal of the mod is to recreate the original Half-Life from the ground up, using the advanced capabilities of the Source engine to create a new and more engrossing in-game world with more varied, complex environments and more challenging, realistic gameplay. Black Mesa, previously known as Black Mesa: Source, is a fan-made remake of the original Half-Life.
